Friday, January 18, 2008

Speedsculpting - ZBrush & Maya


I did this Ant for a speed modeling comp on a 3dhue.com. We had to sculpt a Bug within 90min.
So this is my result. Basemodell in Maya, detailing in Zbrush.

I would like to finish this up with textures and some more fine details, but this was what i delivered for the comp.

No comments:

Animation Mentor - WebRing

Powered by WebRing.