I did this Ant for a speed modeling comp on a 3dhue.com. We had to sculpt a Bug within 90min.
So this is my result. Basemodell in Maya, detailing in Zbrush.
I would like to finish this up with textures and some more fine details, but this was what i delivered for the comp.
Friday, January 18, 2008
Speedsculpting - ZBrush & Maya
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