Finished with week 4. And here is my result with the topology tool in ZBrush. This tool is one of the best in ZBrush 3.1. I'm now ready for the fine details, and I'm also going to lay out my UV´s this week.
Here is a small guide on how to use the topology tool in ZBrush 3.1:
1) Go to "3d edit" mode on your model
2) Draw out an ZSphere from the Tool menu on to the canvas.
3) Go under the Tool menu, here you now see a section called "Rigging". Press "Select" and select the model you want to create new topology on.
4) In the Tool menu, there is also a section called "Topology". Press the "Edit topology" button.
Your are now ready to draw out new topology on your model.
Good luck!
Friday, January 11, 2008
ZBrush Topology tool
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